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January 27, 2013
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A basic intro to Global Illumination by 3dstage A basic intro to Global Illumination by 3dstage
A very basic tutorial on Global Illumination and how it works to achieve realism in a 3D render.
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:iconsupremegoddess:
Thanks for the tutorial. I can't wait to try it and see if I can get the same results!!
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:iconamethyst25:
Amethyst25 Jan 30, 2013  Hobbyist Digital Artist
Very well done Stage and your source is correct with respect to Reality, it is best enclose your scene when possible. Though I have many outdoor scenes that were not completely enclosed. Since I usually start my renders about an hour before I go to bed and let them run while I'm at work I can't say just how long it would have taken me if I were to have watched it.
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:icon3dstage:
Thank you my friend :) Have you tried using a dome over your outdoor scenes?
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:iconamethyst25:
Amethyst25 Feb 1, 2013  Hobbyist Digital Artist
Not yet, I've been playing with how to look through mesh lights at the moment. I will give it a test in a few days and let you know!
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:icon3dstage:
I use some sort of dome all the time when I use GI in Maya or C4D, I've never used one in Poser. I'm working on building one and testing it out. If it works and you want, I'll share it with you.
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:iconbeccj:
beccj Jan 29, 2013   Digital Artist
Great tutorial and explanation Stage :heart:
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:icon3dstage:
Thank you so much Becc :heart:
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